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Tarsus
Tarsus
Shown with cargo expansion

Symbol

#

Size class

Light scout ship

Max. speed

300 KPS,
600 with Afterburner

Acceleration
Maneuverability

good, 5 s?
good, 3 s?

Engine

1 upgrade

Jump fuel

4

Front guns
Turrets

1 + 1 launcher
none

Armor

front 10-30 cm
rear 10-30 cm
sides 8-24 cm

Shields

10-20 cm

Cargo space

100, expanded 150

Passengers

1

The Tarsus is a light Scout Ship. It has a decent cargo space, and good acceleration and maneuverability. However it has very weak shielding and engines.

General Strategy[]

This ship is not recommended for mercenary work as one missile can easily punch through the shielding of the Tarsus. The player should equip it with a meson blaster and torpedo launcher to defend against early Retros and Pirates, and eventually upgrade to a Demon or Orion, or, if you want to keep trading, a Galaxy.

Merchants are the only faction that pilots this ship, and can often be seen near bases or in escort missions. It has a maximum shield upgrade of 2 and engine upgrade of 1.

How to Counter this Ship[]

Again, this is a very weak ship so the best way to destroy it is by attacking it from the sides or rear and firing missiles. The starting Tarsus should have no difficulty in dealing with this ship.

Where to Buy this Ship[]

This is every player's starting ship, so there should be no need to ever buy one, however for 30,000 credits it's available at these shipyards:

Alizarin Quadrant[]

Crimson Quadrant[]

Mauve Quadrant[]

None.

Viridian Quadrant[]

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