The Galaxy is a small Merchant ship, a direct upgrade to the Tarsus and has average acceleration and maneuverability. The Galaxy can mount level 3 shields and engines.
General Strategy[]
This ship is one of the most versatile in the game: Only a Ulysses or a Drayman holds more cargo, but both are significantly slower, while the Galaxy's 750 KPS and a rear turret allow it to disable a Nexus, a Kamekh (Mercenary missions) or even a Paradigm via Flyboy Maneuver. Of course an Orion with its thick shielding and strong engines is a lot better at that job, but it can't make off with the victims' whole cargo afterwards.
A Galaxy is significantly tougher than a Demon and almost on par with a Centurion. The latter is much faster, but the Galaxy compensates agility with a rear turret. It also has slightly thicker armor whereas the Centurion has better shields.
Where to Buy This Ship[]
For 150,000 available at these shipyards:
Alizarin Quadrant[]
None.
Crimson Quadrant[]
- Aeolus (Primeval 2 System)
- Callis and Ganim (Jovius System)
- Hecuba and Priam (Cassandra System)
- Hooper's Hope (Vortex Prime System)
- Loye Naval Base and Pyrdion (Loye System)
- Manurhin and Sediver (Vichy System)
- Novy Norilsk and Slavneft (Mendeleev System)
Mauve Quadrant[]
Viridian Quadrant[]
See Also[]
A mod exists that changes the interior design of the ship a bit to make it look nicer.