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Galaxy
Galaxy
Shown with cargo expansion and turrets

Symbol

X

Size class

Small Merchant

Max. speed

300 KPS,
750 with Afterburner

Acceleration
Maneuverability

average, 6.5 s?
average, 3.5 s?

Engine

3 upgrades

Jump fuel

5

Front guns
Turrets

1 + 1 launcher
1, rear

Armor

front 25-75 cm
rear 20-60 cm
sides 17.5-52.5 cm

Shields

20-40 cm

Cargo space

150, expanded 225

Passengers

3

The Galaxy is a small Merchant ship, a direct upgrade to the Tarsus and has average acceleration and maneuverability. The Galaxy can mount level 3 shields and engines.

General Strategy[]

This ship is one of the most versatile in the game: Only a Ulysses or a Drayman holds more cargo, but both are significantly slower, while the Galaxy's 750 KPS and a rear turret allow it to disable a Nexus, a Kamekh (Mercenary missions) or even a Paradigm via Flyboy Maneuver. Of course an Orion with its thick shielding and strong engines is a lot better at that job, but it can't make off with the victims' whole cargo afterwards.

A Galaxy is significantly tougher than a Demon and almost on par with a Centurion. The latter is much faster, but the Galaxy compensates agility with a rear turret. It also has slightly thicker armor whereas the Centurion has better shields.

Where to Buy This Ship[]

For 150,000 available at these shipyards:

Alizarin Quadrant[]

None.

Crimson Quadrant[]

Mauve Quadrant[]

Viridian Quadrant[]

See Also[]

A mod exists that changes the interior design of the ship a bit to make it look nicer.

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